Class_name = "CParachutedContainer"
object_name = "test_container"

//////	PhysicsBody properties
VisualImage=0,"graphics/ammo/Container_BR21_Fw190L.MGM",true
CollisionBody="graphics/ammo/Container_BR21_Fw190L.col"

VisualRadius=5

VisArg=100

NoDirecion=false
CalcWind=false
ProcessNetwork=true

//LimitT=false
Rebound=0.01
Friction=0.5
MaxDeep=0.1
DynamicCOG=true
Ik=2				//   -   


Mass=12.0				//  // 
Mkr=0.8					//  ,     Cx   M=1,        
Mmax=1.2				//  ,     Cx,   M=1,        
Cx_0=0.15				// -   (M <= Mkr),        
Cx_max=0.3				// -   (M = 1),        
Cx_1=0.4				// -   (M >= Mmax),        

RNDWindFactor=5.0		//-  
RNDWindChangeTimer=1.0	//   -   (  -)

debug=false

Cp=0.0f,0.3f,0.1f

OnDropLandScript = "LuaScripts/WorldObjects/Emitters/DustBlow1_1.txt"
OnDropWaterScript = "LuaScripts/WorldObjects/Emitters/WaterSpray1_1.txt"